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Gecko

In Gecko, I serve as a 3D artist and cinematic engineer on an 8-person team. I was responsible for modeling the environment assets and texturing the props. I also handled storyboarding, in-engine screen captures, and rendering videos. This 5-minute video explores the ecology of geckos in the Chihuahuan Desert, their surrounding environment, and the coexistence between the protagonist gecko and other creatures.

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