top of page
MacBook Air - 10-1.png

YICHEN SHI

level design

My Projects

Game Designer

Level Designer | Combat Designer

Unreal Engine 5

Genre: FPS, Rogue-lite, Horror Adventure

Game Design | Level Design

Unreal Engine 5

Genre: Side-scroller, Puzzle

2D Artist | Animator

GameMaker Studio 2

Genre: 2D Platformer, Story Rich, Pixel

Game Design | Level Design

Unreal Engine 5

Genre: Horror, Time-travel

Level Designer

Unreal Engine 5

Genre: First-person Platformer, Parkour

In Engine Cinematic

MacBook Air - 13.png

About Me

I am a senior at the University of Utah (Division of Games) specializing in Level Design. 

I believe that a game’s world should speak for itself. As a developer bridging the gap between technical logic and creative detail, I prioritize environment and level storytelling over on-the-nose instructions.

 

In my spear time, I collect vintage aesthetics and explore the intersection of music, film, and interactive art.

bottom of page